List of accepted papers KUI 2023
- The importance of software for the stereometric analysis of artworks. A case study with Pieter Saenredam. António Trindade.
- Tracking, Visualisation and Interaction for Virtual Reconstruction of Cultural Heritage in Mixed Reality. Sophie Schauer and Jürgen Sieck.
- Exploratory Multimethod Evaluation of Experience and Behaviour in Large Public Total Media Situations. Patrick Tobias Fischer and Anke von der Heide.
- Researching the body and movement through artistic performative installations for collaborative digital sensemaking. Daniela Brill, Claudia Schnugg, Christian Stary and Antoni Rayzhekov.
- MetaFraming: A Methodology for Democractizing Heritage Interpretation through Wiki Surveys. Colter Wehmeier and Georgios Artopoulos.
- Dematerializing materials: description of the first stages to digitize a museum exhibition with 3D technologies. Rui d’Orey, Alexandre Martins, Jorge Carrega and Bruno Silva.
- ConformiTree – an artistic research on the expansion of photography to the third dimension. Elke Reinhuber.
- From Overtourism to REC-OVERtourism. A Digital Experience for Sustainable Tourism. Sónia Rafael, Mattia Mertens, Pedro Ângelo and Mónica Mendes.
- EN TRAIN D’OUBLIER: Toward Affective Virtual Environments. Jorge Forero, Mónica Mendes and Gilberto Bernardes.
- Design Challenges and Opportunities of Fossil Preparation Tools and Methods. Lucas Siqueira Rodrigues, John Nyakatura, Stefan Zachow and Johann Habakuk Israel.
- “Entre Caminhos” – Understanding local history through digital fragments of feminist narratives. Isabel Carvalho and Adriana Nascimento.
- Design inspiration translated from the “Proud to be Iban” probes. Gary Loh Chee Wyai, Tariq Zaman, Khairuddin Ab Hamid and Marcathy Anak Gindau.
- An Empirical Study to Design Interactions with Historical Buildings Used for Everyday Activities. Linda Hirsch, Daniel Buschek, Eileen Einwächter, Louisa Bekker and Andreas Butz.
- AKN_Regie: Bridging Digital and Performing Arts. Georges Gagneré and Anastasiia Ternova.
- The Effect of Culture in Educational Games for School Students. Mostafa Alaa, Slim Abdennadher and Nada Hammouda.
- The Earlier Mona Lisa: creating a tactile physical model for transversal sharing and learning during the exhibition. Giorgio Verdiani, Alexia Charalambous and Francesco Algostino.
- Unlocking Cultural Heritage: leveraging georeferenced tools and Open Data for enhanced cultural tourism experiences.. Stefano Bertocci, Federico Cioli and Anastasia Cottini.
- Extended Reality Authoring System for Creating Immersive Experiences: A Requirements Analysis. Christoph Holtmann and Selina Wernike.
- Generative Ominous Dataset – Testing the Current Public Perception of Generative Art. Pedro Alves da Veiga.
- Enhancing the Teaching of Spherical Perspective with LiveSphere. Lucas Fabian Olivero and António Araújo.
- Experiencing the Architectural Evolution of a Heritage Museum in Extended Reality Application. Molood Seifi, Sophie Schauer and Haris Fadzila Abd Rahman.