The conference mode has been set to on-site only mode.

The conference opening and keynote will take place beneath the Santa Lorenzo Basilica, entrance at Piazza San Lorenzo. The workshop and the sessions I–VI will be located at the DiDA – Department of Architecture, University of Florence (Santa Teresa venue, Via della Mattonaia n° 8) .

See here the full list of accepted papers. Presentations should be approx. 15 min. long + 5 min. Q&A. You can download the PDF of the programme here.


Wednesday, October 02, 2024

Venue: Classroom 205, Santa Teresa venue

15:00-16:00 – Workshop: Drawing Handmade Virtual Reality Panoramas | presentation – António Bandeira Araújo, Lucas Fabian Olivero

16:00-19:00 – Workshop: Drawing Handmade Virtual Reality Panoramas | open air activities – António Bandeira Araújo, Lucas Fabian Olivero

Thursday, October 03, 2024

Venue: Piazza San Lorenzo – entrance on the left of San Lorenzo Church

Conference Opening

09:30 – Registration of participants

10:00 – Institutional greetings:

  • Ersilia Menesini
    Vice-Chancellor for Education, Orientation and Student Services representing Magnifica Rettrice University of Florence
  • Paolo Padoin
    President of the Opera Medicea Laurenziana
  • Giuseppe De Luca
    Director of the Department of Architecture
  • Susanna Caccia Gherardini
    President of the School of Architecture
  • Jürgen Sieck
    KUI representative, Cluster of Excellence “Matters of Activity”, Humboldt-Universität zu Berlin

Keynote

FROM HUMANISM TO DIGITAL HUMANITIES. The
Experience of the International Initiative Engineering Historical
Memory
– Prof. Nanetti of the Nanyang Technological University

12:00 – Visit of the San Lorenzo complex | MicroGeo technical presentation (two parallel programme points)

Lunch Break

13:30 – Lunch, DiDA, Santa Teresa venue | Opening of F-ATLAS Exhibition

Venue Sessions I + II: Classroom 401, DiDA, Santa Teresa venue

Session I: Digital Technologies in the Cultural Sector | 15:00-17:00

Chair: Johann Habakuk Israel

Geometry, digital and analogue media and other artifices in illusory construction – António Trindade

Towards Extended Reality to update the past of the Samnite culture – Adriana Rossi, Sara Gonizzi Barsanti and Silvia Bertacchi

From hostile to hospitable. Using Interactive WebAR Technology to Address Hostile Design in Public Spaces and to Visualise Utopian Alternatives in the Context of AR Activism – Leonid Barsht and Maja Stark

Humanistic typographic writing in the graphic work of Paul Klee, a pioneer in the visual synthesis of the modern digital language – Jorge dos Reis

17:00 – 17:15 – Coffee break

Session II: Steps forward in Digital Heritage | 17:15 – 19:00

Chair: Federico Cioli

From the historical landscape to the archeological finding∗ Matter of scales in the Camaiore’s Civic Archaeological Museum – Ylenia Ricci and Stéphane Giraudeau

From Priene to Berlin, from Berlin to Digital Virtual reconstruction of travelling remains, phase one – Giorgio Verdiani and Elisabetta Caterina Giovannini

Methodologies for HBIM Representation and Management for Small Artifacts of Significant Artistic and Architectural Value: The Case Study of the Ciborium by Giovanni di Michelozzo in the Basilica of San Miniato al Monte in Florence – Giovanni Pancani, Matteo Bigongiari and Luca Chiavacci

Between Painting and Pixel. Photogrammetry and interactive 3D models for heritage education on mexican muralism – Ignacio Moreno-Nava

Dinner

21:00 – Social dinner at Trattoria Zà Zà – Piazza del Mercato Centrale, 26r, Florence


Friday, October 04, 2024

Venue: Classroom 401, DiDA, Santa Teresa venue

Session III: Steps forward in Digital Heritage | 09:30 – 11:00

Chair: Maja Stark

New Frontiers of Technology. Leveraging Advanced Digital Tools for Effective Cultural Heritage Communication, Engagement and Preservation – Alessandro Basso, Caterina Palestini and Maurizio Perticarini

Conceptual Implementation of a Digital Cultural Heritage Application using Generative AI – Sophie Schauer and Katharina Simbeck

Costume Design: Digitalisation and Representation of Outfits for Theatrical Scene – Massimiliano Ciammaichella

Digitalisation of tangible and intangible theatrical heritage. Virtual Reconstruction of Theatrical Scene Design – Federico Cioli and Enrica Cosentino

11:00 – 11:15 – Coffee break

Session IV: Steps forward in Digital Heritage | 11:15 – 13:00

Chair: Giorgio Verdiani

Preparing University Heritage for Semantic Data Enrichment: The Virtual Museum of the University of Barcelona – Marina Salse Rovira and Pilar Mateo Bretos

Moving Experiences — Towards a Conceptual Framework for Performative Artefacts in Museums – Fabian Töpfer, Eliane Christ, Zhongyuan Yu, Ingmar S. Franke, Lars Engeln and Matthew McGinity

Digital Survey of the Cloister of the Aranci in the Badia Fiorentina Digital Representation for the Knowledge and Dissemination of Cultural Heritage – Michela Bigagli

Participatory development of AR and VR systems to improve engagement in urban planning processes – Christoph Holtmann, Jan Stepczynski, Heike Wiesner, Thomas Jung, Molood Seifi, Sebastian Keppler and Johann Habakuk Israel

Integrating Trees into H-BIM with Grasshopper and Point Clouds: A Case Study at the Giardino dei Semplici in Florence – Alexia Charalambous

13:00 – 13:30 – Presentation of Workshop “Drawing Handmade Virtual Reality panoramas” results – António Bandeira Araújo, Lucas Fabian Olivero

Lunch break

13:30 – 14:45 – Lunch, DiDA, Santa Teresa venue

Session V: Humanising the Informatic | 15:00 – 17:00

Chair: Christian Kassung

Dialogues between AI and Painting: “Nobody Nowhere” by Gabriel Abrantes – Catarina Lira Pereira, Domingos Loureiro and Diana Costa

How to Control a User: A Critical Design Project on Persuasive Patterns in Social Media – Sónia Rafael, Sofia Leal Rodrigues, Sofia Petito Alexandre and Matilde Reis

The novel method for Typographic Font Generation – Natalia Shakhovska, Oleksandr Petrovskyy and Solomia Fedushko

Human-Chatbot Interaction: When ChatGPT meets an old Typewriter – Karola Köpferl and Albrecht Kurze

MorphoHaptics: An Open-Source Tool for Visuohaptic Exploration of Morphological Image Datasets – Lucas Siqueira Rodrigues, Thomas Kosch, John Nyakatura, Stefan Zachow and Johann Habakuk Israel

Malinowski in the Age of AI: Can large language models create a text game based on an anthropological classic? – Michael Hoffmann, Jan Fillies and Adrian Paschke

17:00 – 17:15 – Coffee break

Session VI: Dealing with Disasters and Climate Change Threat – Digital
Technologies in the Cultural Sector | 17:15 – 19:00

Chair: António Bandeira Araújo

Digitisation and Conservation of Cultural Heritage: A BIM approach for the representation of seismic monitoring in the Basilica of Santa Maria degli Angeli – Claudia Cerbai, Fabio Bianconi, Marco Filippucci and Nicola Cavalagli

Cultural Resilience Practices in the Digital Heritage Ecosystem – Kai Pata

VR Environments for Social Catharsis: Reflections on the [Dissonant] Heritage of the Pyramid of Tirana – Andronira Burda, Gjergj Thomai and Andrea Maliqari

Investigating the user experience of interactive data physicalisation using constructed bar charts – David Schach, Regina Frieß and Johann Habakuk Israel

Closing

Closing of the conference and announcement of the next KUI edition