Extended Reality combines physical and virtual environments, and human-machine-interfaces such as wearables. It unfolds in a highly interactive, parallel and multimodal manner. As a rapidly expanding area of Computer Science, research in Extended Reality is characterised by a large degree of interdisciplinarity. The entanglement between the physical world and computer-generated data cuts across and expands far beyond disciplines such as human-computer interaction, machine-to-machine communication, computer graphics, sensor systems, but also humanities and artistic sciences such as sound, visual, culture and design studies.
With our 19th International Conference on Culture and Computer Science – Physical and Virtual Spaces, we want to address the multifaced bridges between physicality and virtuality.
- Physical and virtual spaces, especially hybrid spaces
- Code and materiality
- Mixed Reality, Augmented Reality, Augmented Virtuality and Virtual Reality systems, applications and technologies
- Hybrid applications
- Analogue and digital exhibition design
- Collections – exploitation, design, exhibition and conveyance
- Influence of art and culture on future technical developments
- Interdependence between culture and computer science
- Human–computer interaction
- Intuitive usage of media systems
- Natural user interfaces
- Ethics in culture and computer science
These items shall primarily be analysed, demonstrated and discussed through best practice examples for cultural and creative industries.
Further Key Aspects of the Conference
- Technologies for physical and virtual spaces
- 3D technologies
- Digitalisation in the cultural and creative industries
- Visualisation and interaction technologies
- Interactive multimedia solutions for museums, theatres, concert halls, exhibitions etc.
- Collaboration in physical and virtual spaces
- Digital exhibitions, science centres, museums and galleries
- Virtual reconstructions
- Location-based and context-sensitive services in a cultural context
- Documentation, visualisation and interaction in museums and archives
- Digital and hybrid storytelling
Extended Abstract Submission
Proposals for oral presentations, short presentations, posters or demonstrations must be submitted in English language by May 20, 2021.
The extended abstracts of the contributions (3–4 pages) must contain title, author(s) and the scope of the paper, emphasise on unpublished, novel advances, theories and/or applications, and include a short analysis of results and findings.
A submission implies a willingness to register for and to present at the conference if the paper will be accepted.
Submitted abstracts must adhere to the formatting instructions of the ACM SIGCONF style, which can found on the ACM template page (LaTeX and Microsoft Word).
Microsoft Word users are asked to use the Interim Template. If ACM fonts are missing, required Linux Libertine and Biolinum can be downloaded at the sourgeforge website.
Contributions must be submitted as PDF file via Easychair.
All submissions will be peer-reviewed (single-blinded) by at least three members of the programme committee.
One author of each accepted paper is requested to register for the conference and to present her/his work, in English, at the conference.
This is a requirement for all accepted submissions to be included in the conference proceedings. No-show of scheduled papers will result in excluding them from the conference proceedings.
Final papers must have at most 6 pages of content, including text, figures, and appendices and bibliographic references. (Subject to change, finalized soon)
Final digital and printed publication platforms are currently discussed and will be announced soon.