1. Catarina Lira Pereira, Domingos Loureiro and Diana Costa. Dialogues between AI and Painting: “Nobody Nowhere” by Gabriel Abrantes
  2. David Schach, Regina Frieß and Johann Habakuk Israel. Investigating the user experience of interactive data physicalisation using constructed bar charts
  3. António Trindade. Geometry, digital and analogue media and other artifices in illusory construction
  4. Michael Hoffmann, Jan Fillies and Adrian Paschke. Malinowski in the Age of AI: Can large language models create a text game based on an anthropological classic?
  5. Adriana Rossi, Sara Gonizzi Barsanti and Silvia Bertacchi. Towards Extended Reality to update the past of the Samnite culture
  6. Alessandro Basso, Caterina Palestini and Maurizio Perticarini. New Frontiers of Technology. Leveraging Advanced Digital Tools for Effective Cultural Heritage Communication, Engagement and Preservation
  7. Sophie Schauer and Katharina Simbeck. Conceptual Implementation of a Digital Cultural Heritage Application using Generative AI
  8. Sónia Rafael, Sofia Leal Rodrigues, Sofia Petito Alexandre and Matilde Reis. How to Control a User: A Critical Design Project on Persuasive Patterns in Social Media
  9. Massimiliano Ciammaichella. Costume Design: Digitalization and Representation of Outfits for Theatrical Scene
  10. Leonid Barsht, Martin Binder, Dagmar Schürrer and Maja Stark. From Hostile to Hospitable – Using Interactive WebAR Technology to Address Hostile Design in Public Spaces and to Visualise Utopian Alternatives in the Context of AR Activism
  11. Jorge Manuel dos Reis Tavares Duarte. Humanistic typographic writing in the graphic work of Paul Klee, a pioneer in the visual synthesis of the modern digital language
  12. Natalia Shakhovska, Oleksandr Petrovskyy and Solomia Fedushko. The novel method for Typographic Font Generation
  13. Federico Cioli and Enrica Cosentino. Digitalisation of tangible and intangible theatrical heritage. Virtual Reconstruction of Theatrical Scene Design
  14. Marina Salse Rovira and Pilar Mateo Bretos. Preparing University Heritage for Semantic Data Enrichment: The Virtual Museum of the University of Barcelona
  15. Kai Pata. Cultural Resilience Practices in the Digital Heritage Ecosystem
  16. Fabian Töpfer, Eliane Christ, Zhongyuan Yu, Lars Engeln, Ingmar S. Franke and Matthew McGinity. Moving Experiences — Towards a Conceptual Framework for Performative Artefacts in Museums
  17. Karola Köpferl and Albrecht Kurze. Human-Chatbot Interaction: When ChatGPT meets an old Typewriter
  18. Lucas Siqueira Rodrigues, Thomas Kosch, John Nyakatura, Stefan Zachow and Johann Habakuk Israel. MorphoHaptics: An Open-Source Tool for Visuohaptic Exploration of Morphological Image Datasets
  19. Claudia Cerbai, Fabio Bianconi, Marco Filippucci and Nicola Cavalagli. Digitisation and Conservation of Cultural Heritage: A BIM approach for the representation of seismic monitoring in the Basilica of Santa Maria degli Angeli
  20. Christoph Holtmann, Jan Stepczynski, Prof. Dr. Heike Wiesner, Prof. Dr.-Ing. Thomas Jung, Molood Seifi, Sebastian Keppler and Prof. Dr.-Ing. Johann Habakuk Israel. Participatory development of AR and VR systems to improve engagement in urban planning processes
  21. Michela Bigagli. Digital Survey of the Cloister of the Aranci in the Badia Fiorentina Digital Representation for the Knowledge and Dissemination of Cultural Heritage
  22. Alexia Charalambous. Integrating Trees into H-BIM with Grasshopper and Point Clouds: A Case Study at the Giardino dei Semplici in Florence
  23. Ylenia Ricci and Stéphane Giraudeau. From the historical landscape to the archeological finding∗ Matter of scales in the Camaiore’s Civic Archaeological Museum
  24. Andronira Burda, Gjergj Thomai and Andrea Maliqari. VR Environments for Social Catharsis: Reflections on the [Dissonant] Heritage of the Pyramid of Tirana
  25. Giorgio Verdiani and Elisabetta Caterina Giovannini. From Priene to Berlin, from Berlin to Digital Virtual reconstruction of travelling remains, phase one
  26. Francesca Picchio and Federico Modesti. UAVs photogrammetry for inner areas documentation. Strategies for close-range and fast acquisition of a traditional historic center in the Montagna Materana
  27. Francesca Galasso, Silvia La Placa and Jacek Lebiedź. Virtual fruition of architectural drawings. 3D models and dynamic platforms for heritage knowledge
  28. Ignacio Moreno-Nava. Between Painting and Pixel. Photogrammetry and interactive 3D models for heritage education on mexican muralism
  29. Giovanni Pancani, Matteo Bigongiari and Luca Chiavacci. Methodologies for HBIM Representation and Management for Small Artifacts of Significant Artistic and Architectural Value: The Case Study of the Ciborium by Giovanni di Michelozzo in the Basilica of San Miniato al Monte in Florence