2020 – Extended Reality

As a rapidly expanding area of computer research, Extended Reality is characterized by a large degree of interdisciplinarity. The entanglement between the real world and computer generated data cuts across, and expands far beyond disciplines such as human-computer Interaction (HCI), Computer Graphics (CG), sensor systems, human-to-machine communication, machine-to-machine communication, cultural science, and design on the one hand. But on the other hand questions like the origin of the data, or the impact of media technologies on our perception and concept of reality is highly relevant in media studies, cultural history and theory, but also in archaeology, ethnology, museology or cultural heritage.

Given this interdisciplinary context, one can translate the concept of Extended or Mixed Reality (Milgram, Takemura, Utsumi, & Kishino, 1994) or the seamless bridging of the physical and virtual worlds into the linkage between history, present and future. While the supposedly real is always mediated by natural or artificial senses, all we know about history is transmitted through media like images, texts, or archaeological findings, but also through vinyl records, films, or computer data. Hence, the representation of history and the contextualisation of the present are two sides of the same coin coming together in today’s media and computer technologies. With our 18th International Conference on Culture and Computer Science 2020 – Extended Reality, we want to address the multifaced bridges between reality and virtuality.


Due to COVID-19 restrictions, the on-site conference was cancelled.


Proceedings are available at vwh-Verlag.